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Kanban

Timeline: 2 Days

Topics

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  • House of Lean
  • Defining Kanban
  • Motivation for Kanban
  • Managing Quality
  • Work In Progress (WIP)
  • How to Prioritize
  • Demand vs. Throughput
  • Sources of Variability
  • Value Stream Mapping (seeing the big picture)
  • The Value Stream
  • Making Work Visible
  • Value Stream Lab (Part 1- Defining the Start and the End)
  • Card Walls
  • Demand Analysis
  • Allocating Capacity
  • The Work Card
  • Value Stream Lab (Part 2- Designing the Card Wall)
  • Identifying Work Item Types
  • Sizing Work Items
  • Building User Stories
  • User Story Lab
  • Story points
  • Visual Control
  • Pull vs. Push
  • Theory of Constraints
  • Service Levels: Class of Service
  • Throughput Application Lab (Incorporating Class of Service into the Card Wall)
  • Daily Standup Meetings
  • After Meetings
  • Queue Replenishment Meetings
  • Release Planning Meetings
  • Triage
  • Geographically Dispersed Teams
  • The Importance of Cadence
  • Limiting Work-In-Progress
  • Identifying Bottlenecks
  • Removing Waste from the Value Stream
  • Lab – The Dot Game: Sizing Work-In-Progress Lab (Factoring Bottlenecks to determine Queue Sizing and the impact to WIP)
  • WIP
  • Lead Time Throughput and Measuring Flow
  • Blocked Work
  • Quality
  • Failure Load
  • Summary Session
  • Lab – Putting It Altogether
  • This lab is devoted to incorporating specific Kanban principles to current in-** house issues. Students to provide real examples of work flow and work with the instructor to get the foundation for Kanban setup.
  • Deliverable: Card wall the students can begin using immediately.